Confirmed
Rockstar confirms GTA 6 targets 30fps on consoles, with PSSR and ray-traced shadows on PS5 Pro
Rockstar says Grand Theft Auto VI targets 30 frames per second on current consoles, while PS5 Pro owners get PSSR upscaling and ray-traced shadows.

This comes from Rockstar Games itself, or from a source passing on its official announcement, so nothing here is a guess. See the source
Rockstar has stated that GTA VI was built from the ground up for the current generation of consoles and targets 30 frames per second, pushing both platforms to bring Leonida to life.
PS5 Pro owners get extra features: support for PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows. Rockstar did not mention a higher frame rate option for any console.
The game is still announced only for PS5 and Xbox Series X|S, with no PC version confirmed. Players hoping for a 60fps mode now have a clear answer ahead of the November 19 launch.
Sources
- PC Gamer (opens in a new tab) by Joshua Wolens. Press, published .
- Image: Rockstar Games, Rockstar Games, GTA VI artwork and wallpapers (opens in a new tab).